Linus Zoll
Visual Designer designing innovative product experiences, merging aesthetics and functionality. Human Interface Designer at Apple.
My previous experience as a Freelance Art Director includes direct project work for Google DeepMind and NVIDIA, alongside collaborations with leading creative studios for clients such as Microsoft, Audi, and Versace.
Experience
Human Interface Designer
Apple
2024 - Present
Cupertino, USA
Visual Design & 3D Interaction
Art Director & 3D Designer
Freelance
2017 - 2024
Düsseldorf & Berlin, Germany
Collaborating with leading creative studios such as The Mill, Buck, and ManvsMachine on projects for clients including Microsoft, Apple, Google, Adidas, Audi, and more.
I am a self taught designer with the simple obsession of bringing ideas to life.
My journey began in a small town in Eastern Germany, where I started freelancing while still in school. At 17, I moved across the country to turn my passion into a profession. After seven years of collaborating with world-class 3D studios for the globe’s most iconic brands, I made the leap to California to join the Apple Design Team as a Human Interface Designer.
My experience bridges the gap between the storytelling of advertising and the technical precision of product design. I believe in imbuing quality into every detail and constantly evolving my craft through new tools and perspectives. When I’m not refining pixels, I’m exploring the world through the lens of a landscape photographer.